| خلاصه مقاله | Medical education was affected after the COVID19 pandemic and the need to stop face to-face classes. The use of virtual education in this era has been used as a way to continue academic activities. The items examined in this research include the satisfaction of medical trainees with virtual training in Tabriz University of Medical Sciences during the outbreak of the Corona virus and the desire to continue virtual training, and the advantages and problems related to each of the virtual training methods. In this study, a descriptive cross-sectional method was used to investigate the satisfaction of students with virtual education An electronic questionnaire was designed with multiple choice and open-ended questions. The validity and reliability of the questionnaire was evaluated using a questionnaire filled by experts in the field of medical education, Impact Score=4.78, Content Validity Ratio (CVR=0.91), and Content Validity Index (CVI=0.99). The reliability of the questionnaire was also checked with Cronbach’s alpha 0.83 and test-retest by filling in the questionnaires by a random sample group of students on two occasions and comparing the results. Then the data was collected using the Questionnaire filled by 197 students and analyzed using SPSS. The findings showed that the majority of students considered the less time spent as an advantage of virtual education (69.5%) and in order of frequency, the most common problems of virtual education are less possibility to ask problems (79.7%), less obligation of students to use virtual education (75%), lower attractiveness of virtual education (66.5%) and less power of transfer of information than face-to-face training (63%).The majority of students (66%) have preferred holding virtual classes along with face-to-face trainings. Among the types of virtual education methods, students had the highest level of satisfaction with online classes, offline voiced content (such as voiced PowerPoint), face-to-face classes recorded offline, and professors’ uploaded audio, respectively. |